New Books In Music

William Gibbons, "Unlimited Replays: Video Games and Classical Music" (Oxford UP, 2018)

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Sinopsis

Video games are a significant part of popular entertainment in the twenty-first century. From Words with Friends to Grand Theft Auto, most people spend at least some of their leisure time with video games. In his book, Unlimited Replays: Video Games and Classical Music (Oxford University Press, 2018), William Gibbons examines the intersection between video games and classical music. From close readings of the scores of specific games to an analysis of games with characters related to classical music, Gibbons asks what happens when highbrow art meets lowbrow entertainment. Often classical music enhances the visual and storytelling elements of a game by sonically marking characters or situations as wealthy or sophisticated, as also happens in film and TV scores. Gibbons finds unexpected connections and layering of signification as video game scores exploit musical references from sources as far flung as Stanley Kubrick’s films to Richard Wagner’s Lohengrin. He ends the book with an account of how orchestras are