Sinopsis
The Remotely Interested (RI) Podcast is a show about technology and people. Adam Spring started the show based on his experiences and interests in a world driven by technology.
Episodios
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Remotely Interested Podcast Special - Billy Corgan, David Marquez And NWA Powerrr TV Studio Wresting
02/10/2019 Duración: 41minBilly Corgan of The Smashing Pumpkins took full ownership of the National Wrestling Alliance (NWA) on October 1st, 2017. In this special report, Adam Spring sat down with Billy and David Marquez (Championship Wrestling From Hollywood) to discuss TV studio wrestling.This included a new show called NWA Powerrr. The first set of tapings for Powerrr took place at the GBP Studios in Atlanta on September 30th and October 1st, 2019. It was the first time in circa three decades that televised wrestling was presented to a mainstream audience in this way. This Remotely Interested special report explores several themes. These include how the internet and decentralized media has helped reshape professional wrestling as a business. The history of professional wrestling, and its importance when establishing the fundamentals that go into how a production is structured. Billy and David demonstrate a deep and passionate understanding of what they want to achieve via NWA Powerrr. The National Wrestling Alliance or NWA was
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RI Podcast 24 Extended: R. Tyson Smith - Fighting For Recognition
20/09/2019 Duración: 27minDr R. Tyson Smith PhD is the author of Fighting for Recognition. Released through Duke University Press, the book was a result of a long-term ethnographic study that examined the “indy” wrestling scene in New York. That was, in the mid-2000. Tyson sat down with the Remotely Interested podcast to discuss his past work in this extended discussion of the Michael Cuellari episode. RI Podcast 24: Michael “Q.T. Marshall” Cuellari – Lessons Learned from Professional Wrestling https://soundcloud.com/remotelyinterested/ri-podcast-24-michael-qt-marshall-cuellari-lessons-learned-from-professional-wrestling Professional Wrestling and Sociology Barthes, Roland. [1957] 1972. Mythologies. New York: Hill and Wang Publishers (last accessed August 12th 2019): http://www.english.unt.edu/~simpkins/Barthes%20Myths.pdf Smith, R. T. 2008. ‘‘Passion Work: The Joint Production of Emotional Labor in Professional Wrestling.’’ Social Psychology Quarterly 71:157–76. (2019 Thompson Reuter Impact Factor 1.54) https://journals.sagepu
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RI Podcast 24: Michael “Q.T. Marshall” Cuellari – Lessons Learned from Professional Wrestling
14/08/2019 Duración: 01h04minMichael Cuellari made his debut as a professional wrestler in 2004. In-ring career includes Ring of Honor, World Wrestling Entertainment and Impact Wrestling. Michael is currently Head Couch at 1 Fall Power Factory and Associate Producer for All Elite Wrestling. Cuellari is more widely known by the ring name Q.T. Marshall. He was also the subject of a documentary released in 2017. The Wrestler – A Q.T. Marshall Story. It won the Best Documentary at the San Diego Comic-Con Film Festival that same year. Adam and the Remotely Interested podcast visited Michael at his training facility – 1 Fall Power Factory. They sat down and discussed his life in wrestling: as a fan, performer and teacher. The interview also explores new media and connecting with a fan or supporter base. One Fall Power Factory- 1FW Training Facility https://1fpowerfactory.com/ https://youtu.be/hn2qNPclOZc https://twitter.com/realmmarshall1 The Wrestler – A Q.T. Marshall Story https://www.bigfpictures.com/ From Wrestler to Coach https://y
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RI Podcast 23: Ed Catmull Part 2 – Creativity, Innovation and Pixar
11/07/2019 Duración: 55minEd Catmull has been at the forefront of computer graphics since his time at the University of Utah. His position as CTO and one of the two founding members of Pixar - which later evolved into a role as President of Disney Animation Studios and Pixar Animation Studios – is just the tip of the ice berg when describing Ed’s career. It is no exaggeration to say Catmull is part of the fabric of the 20th century and early 21st century. That is, via technical achievements like subdivisions of surfaces (for which his work in the field was awarded an Oscar by The Academy of Motion Picture Arts and Sciences) and through the stories created by Pixar. The people Ed has called peers throughout his life include many of the architects of personal computing as we know it, such as Alan Kay, as well as iconic figures like Steve Jobs and George Lucas. Ed sits down with Adam and the Remotely Interested Podcast to discuss the years after Pixar went out on its own with Steve Jobs. Part 2 of the interview includes the road to
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RI Podcast 23: Ed Catmull Part 1 - Exploring the Frontier via Animation and Computing
14/06/2019 Duración: 01h07minEd Catmull has been at the forefront of computer graphics since his time at the University of Utah. His position as CTO and one of the two founding members of Pixar - which later evolved into a role as President of Disney Animation Studios and Pixar Animation Studios – is just the tip of the ice berg when describing Ed’s career. It is no exaggeration to say Catmull is part of the fabric of the 20th century and early 21st century. That is, via technical achievements like subdivisions of surfaces (for which his work in the field was awarded an Oscar by The Academy of Motion Picture Arts and Sciences) and through the stories created by Pixar. The people Ed has called peers throughout his life include many of the architects of personal computing as we know it, such as Alan Kay, as well as iconic figures like Steve Jobs and George Lucas. Ed sits down with Adam and the Remotely Interested Podcast to discuss his life in animation and computing. Part one of the interview includes his time at the University of Uta
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RI Podcast 22: John Markoff – Silicon Valley, Networks and Distributed Computing
09/05/2019 Duración: 48minJohn Markoff is a Pulitzer Prize winning technology journalist, who retired from his position at the New York Times in 2017. He grew up in the Bay Area of California, and was one of the first journalists to write about the World Wide Web. This interview includes a discussion about Silicon Valley as an idea and workplace; counter cultures and technology; distributed computing and the evolution of the internet / World Wide Web. There is also some discussion about self-driving vehicles toward the end of the interview. Work on a Stewart Brand biography was also touched upon. Books written by Markoff include What the Dormouse Said: How the 60s Counterculture Shaped the Personal Computer Industry and Machines of Loving Grace: The Quest for Common Ground Between Humans and Robots. Co-authored and collaborative works include The High Cost of High Tech; Cyberpunk: Outlaws and Hackers on the Computer Frontier and Takedown: The Pursuit and Capture of America's Most Wanted Computer Outlaw. Computer History Museum
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RI Podcast 21: Adam and Ravi - The New New
10/04/2019 Duración: 34minThe Remotely Interested Podcast (RiP) enters a new phase with a new co-host. Adam P. Spring introduces Ravi Abbott - long time listener and friend of RiP - as his new partner in the remotely interested journey. This episodes outlines things to come. Ravi also gets Adam to talk about himself for once - on his own podcast.
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RI Podcast 20: James Rolfe - Crowd-Sourced Production, Cinemassacre and AVGN The Movie.
30/01/2018 Duración: 48minJames Rolfe, an independent filmmaker from New Jersey, became an accidental pioneer on YouTube when he created an Angry Video Game Nerd. Rolfe took some time away from his busy schedule to answer questions for Remotely Interested Podcast 20. The episode includes Crowd-Sourced Production, Cinemassacre and AVGN The Movie. Guest soundbites include Kevin Finn (AVGN The Movie), Kim Justice (Retro Gamer Magazine and YouTuber) and Greg Dykstra (Pixar Animation Studios). Cinemassacre: http://cinemassacre.com/ ScrewAttack: https://screwattack.roosterteeth.com/search?q=avgn Film books mentioned: https://www.amazon.com/Rebel-without-Crew-23-Year-Old-Filmmaker/dp/0452271878/ref=sr_1_1?ie=UTF8&qid=1517349141&sr=8-1&keywords=rebel+without+a+crew https://www.amazon.com/About-FILMMAKING-Learned-TOXIC-AVENGER/dp/1456399365/ref=sr_1_sc_1?s=books&ie=UTF8&qid=1517349168&sr=1-1-spell&keywords=all+i+learnt+about+film+making Selected content Cinemassacre from: https://www.youtube.com/watch?v=Pi3_OGnROMo https://www.yout
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RI Podcast 19: Ed Fries - The Archaeology of Microelectronics, Programming and Halo 2600
19/12/2017 Duración: 43minEd Fries worked on Excel and Word at Microsoft. That was, before leading the development of the first Xbox video game console. RI Podcast 19 discusses the relationship between hardware / software and life after Microsoft. Topics include the 3DO and Sega connection to the first Xbox; better understanding design processes to better understand product development; and the creative side of microelectronics. Ed Fries Wordpress Blog: https://edfries.wordpress.com/ Atari 2600 Programming: http://www.atariage.com/2600/programming/ https://atariage.com/store/index.php?l=product_detail&p=998 Direct X: https://en.wikipedia.org/wiki/DirectX DICE: https://www.youtube.com/watch?v=l3-zKcmyvPw CHM https://www.youtube.com/watch?v=0XllTdSi5hY 3D Printing: http://old.seattletimes.com/html/businesstechnology/2004064617_fries11.html https://venturebeat.com/2016/05/30/microsoft-games-pioneer-ed-fries-spends-three-months-fixing-gotcha-the-first-color-arcade-game/ Matt Chat: https://www.youtube.com/watch?v=ZTFcWb_cWRo ;
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RI Podcast 18: Carl Bass - Generative Design, Distributed Computing, Autodesk and Beyond
07/12/2017 Duración: 38minCarl Bass is the former CEO of Autodesk - a 3D design company located in San Francisco. As of the time of this interview, Bass was a special adviser to Larry Page and his team at Alphabet (including Google X), as well as adviser to a number of startups working to improve the physical world. Carl Bass: https://en.wikipedia.org/wiki/Carl_Bass Autodesk: https://www.autodesk.com/ Amar Hanspal: https://techcrunch.com/2016/10/17/autodesks-amar-hanspal-talks-about-the-future-of-manufacturing/ Chris Anderson: https://en.wikipedia.org/wiki/Chris_Anderson_(writer) 3D Robotics: https://3dr.com/ Joe Decuir: https://en.wikipedia.org/wiki/Joseph_C._Decuir
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RI Podcast 17 Part 1: Lee Felsenstein - Community Development, Social Media & Personal Computing
24/05/2017 Duración: 51minPart one of this RI Podcast interview with Lee Felsenstein includes the years leading up to the development of personal computers; the Homebrew Computer Club; community learning and the origins of social media. Lee Felsenstein was made a Fellow of the Computer History Museum in 2016. He was moderator of the Homebrew Computer Club - the hobbyist group famous for helping bring about companies like Apple. Other credits include the Osborne 1 portable computer and being an integral part of making the personal computer what it is today. RIP website: www.remotely-interested.com RIP facebook: www.facebook.com/remotely.interested/ RIP twitter: twitter.com/ThatInterested Lee Felsenstein: http://www.computerhistory.org/fellowawards/hall/lee-felsenstein/ https://www.youtube.com/watch?v=44hCMo1qSQs&t=26s Free Speech Movement Archive: http://www.fsm-a.org/ On Learning and Social Change: http://mrossman.org/olsc/olscindex.html Community Learning: https://en.wikipedia.org/wiki/Community_Memory Audio Clip
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RIP 16: Glenn Keller – Chip Design, Camera Sensors & Micro Electronics
05/05/2017 Duración: 29minGlenn Keller became a chip designer under the guidance of Jay Miner – father of the Amiga computer and a chip developer for the Atari 2600 / 8-bit range of computers. Keller’s life in computing includes the Paula sound chip for the Amiga computer; contract work with Commodore for the AAA chipset, as well as helping RJ Mical and Dave Needle bring the Handy (Atari Lynx) and 3DO gaming machines to life. He has been designing imaging sensors at Foveon since 1998. RIP 16 starts out with Glenn’s background as an MIT graduate in Ocean Engineering and goes straight through his storied career. Topics of discussion include chip and sensor design; computer and video game console design; scientist and engineer Carver Mead; as well as fellow Amiga Corp. alumni like Carl Sassenrath and Dale Luck. Paula audio chip: http://www.polynominal.com/Commodore-Amiga/commodore-amiga-500-paula.htm Foveon camera: http://www.foveon.com/article.php?a=67 History of Amiga video: https://www.youtube.com/watch?v=fg8uKYLa1Aw Chipsets:
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RIP 15 VIVA AMIGA Exclusive: Zach Weddington – Community Sourced Documentary Making
25/12/2016 Duración: 45minRIP 15 VIVA AMIGA Exclusive: Zach Weddington – Community Sourced Documentary Making Zach Weddington has a well-established background as a professional video maker. VIVA Amiga is his first documentary film, and it tells the story of the people behind the Amiga computer. RIP 15 covers a range of topics – from crowdfunding a film to accidentally leveraging the power of a user community. This podcast is a must for anyone interested in people and how a technology driven journey can change someone’s life. Viva Amiga Film: https://amigafilm.com/ Viva Amiga Facebook: https://www.facebook.com/vivaamiga/?fref=ts Rock Steady Media: http://rocksteadymedia.com/ Retrospective Computing and Consumer-Led Development: http://ieeexplore.ieee.org/xpl/mostRecentIssue.jsp?filter%3DAND%28p_IS_Number%3A7478484%29&refinements=4226442253&pageNumber=1&resultAction=REFINE Arstechnica coverage: http://arstechnica.co.uk/the-multiverse/2017/01/people-still-use-the-amiga-today-and-new-viva-amiga-documentary-shows-why/ BoingBoi
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RIP 14 HALLOWEEN SPECIAL: C. J. Romer - Ghostly Technology and Paranormal TV
29/10/2016 Duración: 55minChris "C.J." Romer has been studying the paranormal since the 1980s. He has worked on 13 different televised series - from Ghost Hunters to Most Haunted. This episode discusses the paranormal, technologies used to try and document the unusual, as well as the Sinclair ZX 81 fuelled ‘Spontaneous Psychophysical Incident Data Electronic Recorder’ (SPIDER). Thomas Edison's attempts to communicate with “the other side” are also featured. Christian Jensen Romer: https://jerome23.wordpress.com/ https://jerome23.wordpress.com/tag/spr-report-on-the-census-of-hallucinations/ K II EMF Meter: https://www.amazon.com/K-II-EMF-Meter-Ghost-Hunting/dp/B001PFPTCS Spirit Box: https://www.amazon.com/Spirit-Ghost-Hunting-Equipment-Radio/dp/B00NABGFSM Edison’s Psycho Phone: http://www.pbs.org/opb/historydetectives/investigation/psychophone/ Phone Calls from the Dead: https://www.amazon.com/Phone-Calls-Dead-investigation-incredible/dp/0136643345 The Spiricom: http://www.angelsghosts.com/spiricom Cock Lane Ghost
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RIP 13 Michael Ashley - Benefit Corporations, Cultural Memory & Preservation
13/10/2016 Duración: 28minThis episode discusses the perceived divide between universities and businesses. It discusses how startups come out of disciplines like anthropology; the long term preservation and concerns associated with digital information, as well as the ways in which people are at the heart of this. Michael Ashley received his doctorate and PhD from University of California Berkeley. He also worked for UC Berkeley before forming Codifi. Codifi Inc: https://codifi.org/ Paperless App for AEC: https://www.plangrid.com/ Escaping the Digital Dark Age: http://www.rense.com/general38/escap.htm Scansite3D: http://scansite.com/ The Wayne's World Effect: https://www.youtube.com/watch?v=1P5axkvoH0U Howard Rheingold, Network Literacy Mini-Course: http://rheingold.com/2013/network-literacy-mini-course/ http://er.educause.edu/articles/2010/10/attention-and-other-21stcentury-social-media-literacies https://mitpress.mit.edu/books/net-smart Mukurtu: http://www.mukurtuarchive.org/
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RIP 12: Kim Justice - Retro Gamer, YouTube and Patreon Crowdfunding
18/08/2016 Duración: 30minKim Justice is a storyteller, video documentary maker and guest journalist for Retro Gamer Magazine. Her YouTube channel had almost 20,000 subscribers when RIP 12 was recorded. Her videos have firm roots in retrospective computing and gaming. They also serves as good examples of how following your interests can lead to great content with long term value. This episode of the Remotely Interested Podcast will be of interest to anyone thinking about YouTube or always on media as a communication tool. It will also be of interest to anyone looking to work with crowdfunding sites like Patreon. Kim Justice: https://www.youtube.com/user/elmyrdehory/videos https://www.patreon.com/kimblejustice Consolevania: https://www.youtube.com/watch?v=mdn39wPHqQQ Angry Video Game Nerd: http://remotely-interested.com/the-angry-video-game-nerd/ Retrospective Computing and Consumer-Led Development: http://ieeexplore.ieee.org/xpl/mostRecentIssue.jsp?filter%3DAND%28p_IS_Number%3A7478484%29&refinements=4226442253&pageNumber=1&res
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RIP 11: Nicholas Briggs - Big Finish Productions, Daleks & Doctor Who
28/06/2016 Duración: 28minNicholas Briggs is an Executive Producer at Big Finish Productions. He is also the voice of the Daleks on Doctor Who. We talked about numerous aspects of Nicholas’s career when he was at Time Game in Atlanta, May 2016. The conversation included his work at Big Finish Productions; how Briggs followed his passions in order to become the voice of the Daleks, as well as all things Doctor Who. Big Finish Productions has provided audio content based around classic Sci Fi shows like Doctor Who since 1996. Nicholas Briggs: http://www.nicholasbriggs.com/wp-content/uploads/2013/10/Nick_Briggs_Podcast_001.mp3 Big Finish Productions: https://www.bigfinish.com/ The Daleks: http://www.thedoctorwhosite.co.uk/dalek/ http://webaudio.prototyping.bbc.co.uk/ring-modulator/ Jason Haigh Ellery: https://www.youtube.com/watch?v=49R7CVAvj80 TimeGate / WHOlanta: https://timegatecon.org/about/ https://www.facebook.com/events/1738112056461109/ The Night of the Doctor: https://www.youtube.com/watch?v=-U3jrS-uhuo Drac
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RIP 10: Gregory C Walsh PhD - Engineering 3D Laser Scanners
23/06/2016 Duración: 24minGregory C Walsh was a tenured professor at the University of Maryland before working at a startup called Cyra Technologies. Greg currently helps to develop software and hardware dedicated to working with 3D images known as point clouds. His current title is Director of R & D for TLS software at Leica Geosystems. Prior to this, he was the system architect for Leica 3D laser scanners - from the HDS 3000 - ScanStation C 10. He also contributed to the ScanScation P40. Cyra Technologies developed commercial 3D laser scanning hardware and software from 1993 - 2001, at which time they were acquired by Leica Geosystems. The latter was acquired by Hexagon AB in 2005. 3D laser scanning explained: https://www.youtube.com/watch?v=dzkyrbh8Bvo Making HDS Work For You: https://soundcloud.com/hxgnradio/making-hds-work-for-you Leica Geosystems 3D laser scanning hardware and software: http://hds.leica-geosystems.com/en/index.htm
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RIP 9: Bil Herd - Makers, Commodore and the 8bit Generation
26/04/2016 Duración: 25minBil Herd is a computer engineer. His CV includes being the principal engineer on the Commodore Plus/4, C16/116, C264, and C364. He also designed the Commodore 128. Herd worked for Hackaday, and had also narrated the “8bit Generation” documentary, by the time of RIP 9. Herd’s interview included memories of Jack Tramiel and Dave Needle; Sinclair’s impact on Commodore; the company's position as a chip manufacturer; the Tramiel family today; as well as his viewpoints on the Maker movement. This interview is a great insight into hardware design. RIP website: www.remotely-interested.com RIP iTunes: https://itunes.apple.com/us/podcast/remotely-interested.com/id1071989070?mt=2 RIP facebook: https://www.facebook.com/remotely.interested/ RIP twitter: https://twitter.com/ThatInterested Bil Herd: https://en.wikipedia.org/wiki/Bil_Herd 8bit Generation: http://www.8bitgeneration.com/ Commodore 128: http://c128.com/ Hackaday: https://hackaday.com/author/williamherd/ https://hackaday.io/bilherd Herdware: h
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RIP 8: Jerry Manock - Industrial Product Design, Steve Jobs and Mac 1
24/04/2016 Duración: 28minJerry Manock is considered the father of the Apple Industrial Design Group - best known in recent times because of Sir Jony Ive. Manock was the key industrial designer on the Apple II, Apple III and the original Apple Macintosh. He was with Apple from 1977-1984. Manock talks about Steve Jobs, Steve Wozniak and his career in industrial design. Insights into the formative years of the personal computing market are also a key take away from RIP 8. RIP website: remotely-interested.com RIP facebook: https://www.facebook.com/remotely.interested/ RIP twitter: https://twitter.com/ThatInterested Jerry Manock: https://en.wikipedia.org/wiki/Jerry_Manock Apple Design Group: https://en.wikipedia.org/wiki/Apple_Industrial_Design_Group Meet Jerry Manock, Apple’s Very First Designer: http://www.fastcodesign.com/1669050/meet-jerry-manock-apples-very-first-designer Burlington Mac maker Jerry Manock remembers his old boss: http://www.sevendaysvt.com/vermont/iwitness/Content?oid=2183491 Steve Jobs: http://www.s